This applies to all rpgmakers I've seen so far.Status Update - Done with a few of the tilesets, gonna wait til I've done them all and make a Dropbox or something. (Which I have) You can use the resources from either/or - in either/or maker as long as enterbrain made the maker (and you own the licenses for the resources). XDYeah you need the licenses from both makers. Yeah you need the licenses from both makers. And when I import them to my game the whole image is there, but when Iselect them for a tileset to use, the bottom is cutting off about (x) squares worth of sprites.Whats going on here?(I've looked online and all I could find were posts relating to the same problem but on the TilesetA page, which I knowwould cut them off.). NOT A.When I exported them from XP they exported correctly. (in the rtp for XP)I'm trying to use them in Tileset B, Tileset C, etc etc. Remember I love everybody but I use my discretion about things that are helpful and generally I stick to RTP style stuff.Hey, I'm trying to use Tilesets from RPG maker XP in RPG Maker VX Ace - Like 023-FarmVillage01. =] If you think I missed something in a green list, feel free to PM me. The best thing you can do if you have resources of your own that you would like for me to include is to TAG them. I probably will axe the faerie/mushroom list and let Slimm's list save the day, and increase my percentages. Tutorial list is fairly well behind, but I have my eye on it. I chip away (haha) at the tiles list in the RPGMakerWeb Resource Showcase Directory when I can. In RPG Maker XP, VX, and VX Ace, tiles are 32x32 pixels in size, and in RPG Maker MV, tiles are 48x48 pixels in size. I think I am about one-third of the way through. Find game assets tagged Modern and RPG Maker like VisuStella Worlds: Urban City Vol.01, Kauzz Free Tiles I (32x32), VisuStella Worlds: Urban City Vol.02, KR Urban Modern Interiors Tileset for RPGs, Winlu Cyberpunk Tileset - Exterior on itch.io, the indie game hosting. Games made with ASCII/Enterbrain/Kadokawa Games RPG Maker series of game engines. :/īut at any rate, THIS one is done, as well as the other seven in green colored links in my signature.įWIW, I am steadily working on the popular Modern list. Modern+ Midnight City - ACE (32x32) 9.99. We can all throw bottles at iEntry and FSM admins together I suppose.
I know the broken links in ten out of 18 lists are a frustration for people, and I am genuinely sorry. Tokkuri posts edits of RTP mountain with green sidesįSM Materials links are broken - seeking blogsįinally, another list moves up into the "updated" side of my signature. Tokkuri posts Autumn edits of RTP A2 tiles(to match autumn trees on regular map Tamura's World Map Animated Altar and Palm Tree forest Tabby's Hut World Map tile edits with floating islands and Tree-house communities SFon posts world map tiles with less heavy sandy borders Oriceles' RTP edit of Ace world map tiles Mack's Japanese tiles have World Map tiles LemonLure's variable-edges world map edigs (less boxy) with further development by W.Jones Kajini's World Map Clouded Mountains (aka SilverSatyr, Ksi, Liberty) So once they are in the folder, go into your database and switch out the B-E tilesets. Also, Do not make them A tilesets unless they are set up to be auto-tiles. However they have to be the right size, and certain tiles should be blank. Kaito - 5th link japanese world map tiles Should be put in the folder labeled tilesets in the img folder in your project. Inquisitor's Middle Eastern and other World Map Resources Grafikal's Tiles, with contoured grass edges for World Maps, and excellent examples and directions - scroll down! Amaranth Games' Original (non-RTP) World Map TilesĪvery's Modern and Ancient World Map tilesĪvadan's Modern City World Map tiles with skyscrapers, arena and suburban homesĬandacis' World tiles - lots of A1 tiles, mountains and villages