Morrowind items are pair with Morrowind items. Recipes typically contain two ingredients of similar qualities – i.e. I guess nobody in Solstheim wrote down what ingredients do what. A simple mod that thoughtfully and intelligently adds nearly 50 recipes to the base game, making use of all of the new ingredients added by the Dragonborn DLC, Dawnguard DLC, and Anniversary Edition (Rare Curios, Fishing, Saints and Seducers). To better demonstrate this mod, Nightfallstorm and I have posted Alchemy Recipe Expansion. Now It Just Works, and is likely compatible with any mod that adds ingredients, magic effects, and more.
In the past, this feature would often come at the expense of annoying patches and third-party programs (that often wouldn't address spelling mistakes or naming discrepancies). Think Sabre Cat Eyeball becoming Eye Of Sabre Cat. Additionally, this mod will correct all recipes to show the correct ingredients. Automatically learn the ingredient's effects upon reading the note. Recipe Auto-Learn is an SKSE plugin from u/Nightfallstorm makes recipes actually useful. Hate how opening a recipe note doesn't just automatically beam the information straight into your character's head? I bought 20 of these damn recipes, and I don't want to have to slowly open up each one to remember what they do! Recipe Auto-Learn and Alchemy Recipe Expansion
A comprehensive list of many guides and resources covering a wide variety of topics.If you want to know the main advantages and disadvantages of SSE so you can decide what to play, here they are.If you are brand new to modding work through this before asking where to start.You may not post about questions that are answered in the FAQ.Submit Help Post Submit Text Post Posting Rules FiltersĪdd, ,, , or in the title of your post so posts can be filtered! Unfilter Using Mods